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VirtualConstructor (COHIBIT)

The ambient intelligence environment VirtualConstructor is an edutainment exhibit for theme parks that combines ultimate robustness and simplicity with creativity and fun. The visitors can use instrumented 3D puzzle pieces to assemble a car. The key idea of our edutainment framework is that all actions of a visitor are tracked and commented by two life-like guides. Visitors get the feeling that the anthropomorphic characters observe, follow and understand their actions and provide guidance and motivation for them. Our mixed-reality installation provides a tangible, (via the graspable car pieces), multimodal, (via the coordinated speech, gestures and body language of the virtual character team) and immersive (via the large-size projection of the life-like characters) experience for a single visitor or a group of visitors.

The VirtualConstructor exhibit (aka COHIBIT) is located at the VW Autostadt in Wolfsburg, Germany, and open to the public since 25 April 2006. It was also presented at CeBIT 2007 (Halle 9) in Hannover.



Official Autostadt Site, Wolfsburg  German | English

KI hilft beim Auto-Puzzle (30.04.2006) Artikel auf Heise Online

DFKI-Technologie im KonzernForum der Autostadt (25.04.2006) Pressemitteilung des DFKI


SWR2 Wissen, CeBIT special, "Künstliche Intelligenz", Podcast vom 19.03.2007 (German) - Interview with Dr. Michael Kipp   [mp3]

CeBIT Podcast "Wir bauen uns ein Traumauto - Jara und Taron helfen Sebastian und Matthias ein Auto zu konstruieren" (German)   [podcast]

CeBIT Podcast "Interaktion mit virtuellen Menschen - Das Beispiel VirtualConstructor". Interview mit Dr. Alassane Ndiaye, Deutsches Forschungszentrum für Künstliche Intelligenz GmbH (German)   [podcast]


A. Ndiaye, P. Gebhard, M. Kipp, M. Klesen, M. Schneider and W. Wahlster (2005)
"Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides" In: Proceedings of the INTETAIN 2005, Springer, pp. 104-113.
Download: [pdf]

M. Kipp, K.H. Kipp, A. Ndiaye and P. Gebhard (2006)
"Evaluating the Tangible Interface and Virtual Characters in the Interactive COHIBIT Exhibit"
In: Proceedings of the 6th International Conference on Intelligent Virtual Agents (IVA 2006)
Download: [pdf]

M. Kipp (2006)
"Creativity meets Automation: Combining Nonverbal Action Authoring with Rules and Machine Learning"
In: Proceedings of the 6th International Conference on Intelligent Virtual Agents (IVA 2006).
Download: [pdf]